Description

Join Our Team: At Coal Car Studio, we create social games and immersive experiences across Virtual Reality, Mixed Reality, PC, mobile, and emerging platforms. We are looking for an experienced Producer to help guide our growing slate of original games from development through launch.

Role Overview: As Producer, you will work closely with the studio directors and multidisciplinary development team to turn creative, technical, and business priorities into clear and achievable production plans.

A major focus of the role will be supporting Fruit Golf, our asymmetric multiplayer VR game, as it exits Early Access and launches on new platforms. You will also help bring a new Mixed Reality title to market in fall 2026, support the development of a cross-play VR and PC co-op roguelite prototype, and contribute to R&D projects for emerging hardware and platforms.

You will manage schedules, track progress, identify risks, remove roadblocks, and help keep several projects moving at different stages of development. As part of a small independent studio, you will also support funding, partnerships, events, and other activities that help bring our projects to market. Because we are a small studio, this is a broad production role that extends beyond day-to-day development. The Producer may contribute to funding applications, partner communications, marketing, event planning, store submissions, and other studio priorities as needed.

Responsibilities:

  • Maintain project schedules, sprint plans, task backlogs, milestones, and documentation in Azure DevOps.
  • Work with directors and team leads to scope features, set priorities, and establish realistic deliverables.
  • Track progress across design, engineering, art, audio, QA, marketing, and release activities.
  • Facilitate stand-ups, planning meetings, project reviews, and retrospectives.
  • Prepare agendas, guide discussions toward decisions, document outcomes, and ensure owners and next steps are clearly established.
  • Identify risks and roadblocks early and work with the team to find practical solutions.
  • Coordinate platform submissions, certification, launch preparation, and post-release support.
  • Support project budgets, resource planning, and external partner deliverables.
  • Prepare project updates, milestone submissions, grant applications, and funding reports.
  • Attend meetings with publishers, platform holders, funding organizations, clients, and other partners.
  • Coordinate applications and materials for conferences, showcases, awards, store pages, and promotional opportunities.
  • Recommend practical improvements to production workflows and team communication.
  • This role requires a high degree of initiative and comfort working through ambiguity. You will often be responsible for identifying missing decisions, gathering input, and proposing a practical path forward.
  • The successful candidate will be comfortable building lightweight systems, improving incomplete workflows, and introducing structure without adding unnecessary overhead.

Qualifications:

  • Experience shipping a commercial game or interactive product.
  • Previous production, project management, or development management experience in games, software, technology, or interactive media.
  • Experience coordinating multidisciplinary teams and managing overlapping priorities and deadlines.
  • Strong understanding of game development workflows across design, engineering, art, audio, QA, and release.
  • Experience creating and maintaining schedules, project plans, budgets, and status reports.
  • Familiarity with Agile and Scrum methodologies, with the judgment to adapt processes to the needs of a small team.
  • Strong organizational, communication, and problem-solving skills.
  • Ability to turn broad creative and technical goals into clear, actionable tasks.
  • A collaborative and supportive approach to working with creative and technical teams.
  • A degree or diploma in game development, business, production, or a related field, or an equivalent combination of education and professional experience.

Preferred:

  • Experience working at a small independent studio.
  • Experience with VR, AR, mixed reality, or other emerging platforms.
  • Experience supporting multi-platform releases, certification, localization, or live updates.
  • Familiarity with Unity, Azure DevOps, and Git.
  • Experience with multiplayer, cross-play, PC, mobile, or standalone VR development.
  • Experience working with publishers, platform holders, external partners, or public funding organizations.
  • Experience preparing grant applications, funding reports, project budgets, or milestone submissions.

Location: This is a remote position open to candidates within Canada. We are prioritizing candidates based in British Columbia, with a preference for those located in Vancouver or the surrounding area. Candidates must be available during working hours that overlap with our Vancouver-based team. Occasional in-person meetings, events, or project activities may be required.

Compensation: We offer a competitive salary ($70,000 – $90,000), 3 weeks vacation + winter holiday closure, competitive group benefits.

How to Apply: Send your resume and a brief cover letter to .

Please include links to your LinkedIn profile, project credits, portfolio, or examples of games and interactive projects you have helped produce, where relevant. Tell us a little about your approach to production and why you are interested in joining Coal Car Studio.